Minor Update to 1.1.2!


lol awkward, hey fuzzies

Made a quick update.

1.1.2 fixes:

  • foxy's cove is larger than 4096 height wise. this could cause issues. Her assets have been trimmed and separated to squeeze below that size.
  • semi-reimplementing OpenGL. the main renderer will stay as vulkan, but for those who can't use vulkan, they'll be able to use CLI to open the game in OpenGL. Web version will stay as OpenGL
  • (WEB) Android users who try to play the web version will be given the message to download the game since many people are complaining that android web doesn't work, despite all the warnings on the page.
  • (ANDROID) Including 32bit libraries to see if that allows more to play the game.

in easier words:

  • foxy cove was too big, now not. 
  • if your computer doesn't support vulkan, following the steps to use OpenGL will now work
  • Mobile web will now give a message to download the game as apparently the warnings aren't good enough
  • older androids can play the game now


I've been watching and listening to feedback after releasing 1.1.1, and seeing some issues that are occuring for people, i wanted to make sure that the issues were dealt with. It's definitive edition after-all.


Thanks, 

-Pudding.

Files

{WINDOWS} FuzzBoobs DE P1 1.1.2 68 MB
Jul 29, 2024
{ANDROID} Five Nights at FuzzBoobs DE P1 1.1.2 238 MB
Jul 29, 2024

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Comments

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Hey uh, I'm interested in seeing the code of the game just to see how it was made

Godot + GDScript

this version and versions before uses simple manager classes and takes advantage of Godot’s node-based structure.

Though it’s quite rigid compared to the most recent version that is yet to release with major changes 

Okay but do ya have the project.godot file? Like I want to see how the game works since this is the one of the few complete fnaf godot fangames out there. I'm sorry if I'm being too direct, but I'm desperate cuz it seemed impossible to make a fnaf fangame in that engine until I've seen ur game.

Ok I don't understand what I am doing wrong but I just can't open it with opengl3 and this is what it says: 

Do you have the drivers installed to run openGL?

(+1)
When I try the command it closes and says it is not possible to open a window

(-1)

sorry, but can you explain better on how to open the game with openGL?

(1 edit)

https://twistcumet.itch.io/five-nights-at-fuzzboobs/devlog/777160/how-to-open-fu...

Will they one day fix the bug with the Cheat engine or will they leave it as an anti cheat?

i wouldn’t even know how to go about having the game not crash when you edit the memory 

Well, it will remain as an anti-cheat that was not intended to be implemented but if it works, it works and as the saying goes. Sometimes when you plan one thing, something completely different comes out.

(1 edit)

BRUH THE WEB VERSION WAS WORKING FINE FOR ME AND I AM ON ANDROID

Why can't I upgrade to Samsung?The progress bar is stuck at 92%

Have you completed everything?
I.E Beat night 7 1/9/8/7
do Night 7 6/9/6/9
Beat 4/20
Get the donut scene

I have almost finished everything Just one 4/20 left to no be done Thank you for reminding me